Thanks for the info dump! I understood too late I had the time to read it, but it really added to the game.
The regularity of the experience made it really chill.
If you wanted to add a little bit more rhythm and challenge, you could try one or two things:
- add a cooldown (and charges maybe) to coolant liquid
- make that accelerating means an instant boost of heat
- have chill moments where you can nearly do nothing (and you can info dump even more!) and have some short moments where you have to really well use your resources, and where instead of lore, you have your "check your rpm gauge" etc
On another note, to ease reading, is it possible in your engine to, instead of displaying at a fixed rate the characters, making them visible at this fixed rate? That way, all your text is already there, and you don't have words jumping between lines.
Nice visuals! Good job making this game