Thanks for giving my game a try !
Yeah most of the boss’s adjustments were done a bit last minute so i didn’t get to fintune him properly and give him a more elaborate pattern, glad you liked the texturework though :D
The sound thing for the web build is a bit random, for quite some time with Godot web builds i’ve had games where sound was fine and others where sound got inexplicably choppy and i never could figure out what causded this so i’m not sure i know how to fix this sorry :/
The thing about the characters is that they kinda act like a difficulty system of sorts, where some low armor weak starter weapon ones will provide a bit more challenge than higher armored and more powerful starter weapon equipped ones, but for this sequel this got a bit more dilited since i’ve changed the health system from a number of hits to a more hp pool type of system, since you couldn’t fully avoid bullet patterns like in the first one i made :)