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Hello, I think something's wrong with your build. There was hardly any audio at all and when it finally came, I was already right at the exit - so audio is a rather useless clue here. The enemy AI and player health as well as obstacle system is incredibly buggy. Playing this game with a mouse is pretty much a pain as you cannot go into fullscreen mode (and if you could I hadn't seen any of it) so that you literally have to circle around the embedded game window with your mouse to go at the other end again if you want to do a whole turn.

I know that there can be problems with exporting, but you submitted 2 days before the deadline. Please test enough next time so you don't lose votes to technical difficulties! I bet your game would have been great!

The idea of a corrupted flashlight is pretty cool though. I would have loved to see that in its final form.

Hi, thanks for trying my game! I added a build for Windows or Linux, I will investigate why the browser don't lock the mouse right at the start,  as a "patch" I added builds for Windows and Linux, to play the game as it was originally intented. We will work more on AI pathfinding, so our next project will have a more immersive creature. I will also see how to improve the UI, sorry for that too, 

Ah, yes, that's so much better now!