Thanks for playing, and all the feedback!
Putting together the cockpit was one of the more enjoyable parts for me, I really wanted the player to feel like they were piloting a mech. So even though the little handles don't add anything gameplay wise I thought they were very helpful for immersion lol.
And I'm glad you mostly liked the combat, I wanted it to require the player to not stand still, but not be as demanding as say Doom Eternal or Ultrakill.
And I agree with the tankiness of the enemies, after your comment and watching some friends play the game, I lowered the health of the mech enemies.