I see someone was very inspired by Balatro! Haha This was a lot of fun and felt very polished. Even after playing quite a bit though, I still didn't really comprehend the forward time mechanic, because it felt so random, but maybe it was supposed to be? I understood how the scoring worked, but the forward time itself was not registering with me. I also think a buy button along with the item description would be helpful, took me a second to realize I had to click on the price tag to buy it. This was very well made and made good use of the theme. Amazing work!
Viewing post in About Time! jam comments
Actualy, Im currently working on a new functionality similar to discards in balatro that stops the hands from landing on a number you don't want them to land on. Also, on the curent game build, I feel like the randomness balances the speed in which you can edit your clock quite nicely, however, I will lower the randomness so it feels more enjoyable and I will make it a bit harder to edit the clock, just so it keeps that nice balance I had going on, if you have any more suggestions, please tell me!
Also thanks a lot for playing, glad you liked it <3