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(+1)

I really liked how you could move both camera and units freely. I think it's much better than a grid-based system. The units are also quite cute)

I should say though that it would be more comfortable to know what units will make the turns and when. Also I couldn't quite tell how much damage exactly everyone would take or deal.

But apart from that it was fun) A solid entry 👍

(+1)

Awesome, thanks so much, glad to hear that :D
Yep, I was planning a turn order UI and damage numbers, but didn't quite make it. Will try to implement that next time.