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As soon as I saw the art style during battle, the next enemy action indicator, and how the block depletes when the turn is over I realized that this is so inspired by Slay the Spire - which is one of my absolute favorite games so I really enjoyed this game! I was able to beat this on my first try along with the final boss on the first spin. I do think I got too overpowered from relics that gave +30% or +15% attack power while utilizing the wedge piece that sums the value of the attack wedge on both sides (skewer both sides). At the same time, creating a build that works and makes you feel overpowered is huge piece to a fun roguelike. I do think this could've been a bit more challenging, but I am too experienced with roguelikes, haha. Regardless, this was one of my faves of this jam and it felt super polished. Excellent work!