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(+1)

Very, VERY fun game, really great take on the theme (and one of the ideas I threw out there but knew I'd not be able to pull off for now). The character designs are charming and not outstanding: you must be one of those who're way better at animating / dynamic visuals than drawing, with lots of self-conscious laziness with those fourth wall breaks. Meta humour was golden at least for me even though sometimes it could break immersion, cross-examination statements to find whatever BS I could use to defend the obvious culprit was really really fun. It's hard to find anything that annoys me, though you could've added a system where if you fumble over your words too many times, you lose the game (here the player can just brute-force through evidence until it works). Here you're relying on the good faith of players who will try to solve the cases for real instead of clicking through every option, and luckily I'm one of those so this was more of a nitpick. Really hilarious comment about the jam near the end, and I'd totally see myself coming back to this game if it ever gets expanded on after the jam.