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(1 edit) (+1)

1st: It would be nice if the music was muffled/changed when in the shop and research window to indicate the game is paused

2nd: some upgrades straight up don't work, the auto fire for the main gun and the global turret range from the radar don't appear to be working. Either that or they're explained very poorly. 

3rd. Remove a lot of the upgrades levels from the research tree. Not only would it make balancing easier it would also make each upgrade feel a lot more substantial

4. the jumping zombie hitbox feels a bit off  


5th. some boss/mega zombies would provide a good challenge 

Hello! Thank you for your feedback.

Points 1–4 (music muffling, auto‑fire for the main gun, turret range from radar, upgrade levels, and jumper hitboxes) have already been fully fixed in the game.

Bosses and mega zombies are still in the plans for now. We are currently working on strengthening the foundation and the core of the game, but we will definitely add them in future updates.