Thank you so much for your kind words i’m humbled that you’ve like my game that much :)
Well oldschool’s my thing, so i’m happy that you’ve found my entry so authentic to the classic games that inspired it ^^ Same goes for the style of sci fi that inspires most of my art that explain the mech’s designs.
Very happy that you liked the cast of characters and loadout choices, seeing people connect with them by being eble to choose their favorite is what i’ve hoped to acheive ever since i made the first MTM and many of my multi character games, i really take it as the highest compliment :D
To be fair the UI layout of the hud itself is more or less the same as i made for the first game, with just some slight adjustments to incorporate the few new elements i added in this sequel.
Yeah with the small difference in how i handled explosive weapons compared to the first one, the mortar went from not that great of a weapon to a top tier one in the sequel, and the new mini rockets are a bit unbalanced cause i’ve added them somewhat late in development XD
Also really glad that you’ve enjoyed the explosions, in the first game i didn’t have the time to make decent feedback for hits / weapons / explosion and could only add so post jam, i wanted to have all this present in the jam build for the sequel :p
Again thank you so much for your comment and taking the time to try my gmae out :)