I was accidentally forced into choosing an ending prematurely: after entering the village, I followed Kasey into the north building, and there was no option to back out. I was able to reload thanks to the auto save feature, so that was nice (: The intro was really stressful, I think in a good way, however I will say that the effect around some corners made it difficult to tell whether something was an npc or not.
Definitely made me feel like every second counted, haha! also, you can just run away from every enemy (on the world map), at a pretty high chance to escape rate... also, it was very difficult to find out how to advance while on the world map, as I tried to interact several times with the area, only to find out I had to step on a specific tile to advance. It felt quite short, but the visual assets and tweaks looked nice.
Ultimately, I felt a bit disappointed that there wasn't a way to buy any items before leaving the main village, as you can't (from what I've seen) backtrack (and you start with 0 G) . Also, with the fact that you can sort of speedrun the game to the end by running away from all enemies.