I had no idea there were even shops to get to on the world map, if thats what you meant! I knew enemies could provide the dropped currency (hopefully, I didnt try myself).
If not, then like I mentioned, there would be nothing to spend it on if we can't backtrack to the village.
But otherwise, I did think it was a unique experience, especially the beginning! It set up high stakes for the player to make the right choice (I ended up walking right into an enemy and was knocked out, going a way I knew I wasn't supposed to, just to satisfy curiosity haha, it was exciting.)
I do appreciate the effort that went into making everything look nice with the added effects visually (I really liked the blacksmith in the village hehe)
I think this has the makings of something really cool if you decide to ever expand on this idea :>