Thank you for detailing out your play strategy this time! Winning on the 3rd Campaign Day feels right for the current build. For one round of a game, I am aiming for the player to be able to win between 3 to 5 Campaign Days.
Yeah... I do agree that the game still hasn't feel alive yet, making it so is a huge to-do for this project. I'm still procrastinating on it as it's such a daunting task, LoL. But reading your feedback really give me a push to tackle it.
I appreciate you mentioning your approach games as pieces of puzzles to solve too. I hope the game scratch off that itch a little bit, as I am planning to make the game into an intertwining between small puzzles and a tiny sense of community building.
As always, thank you for taking your time to play and write an awesome feedback!