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(1 edit)

This game is AI slop.

The "Author" needs to hire someone who has even a tiny clue what they're doing.

As it stands, the UI and accessibility problems make this game unworthy of even a second of your time.

Thanks for trying the demo. I'm a solo dev and yes, I use AI tools in my workflow (art generation, coding assistance) the game design, systems and direction are mine, and the demo is in active playtesting right now.

One known issue I should mention: there's a rendering bug on Windows (a black line on screen) I develop on Linux, so it slipped past me, and I'm working on a fix. If that's part of what you hit, that one's on me.

Beyond that, I honestly can't tell from your comment what specifically didn't work for you. The build on itch is fully playable and represents the core idea of the game — so "UI and accessibility problems" is exactly the feedback I want, but I need specifics to act on it. Which screens or interactions gave you trouble? Font size, contrast, unclear objectives, controls?

In fact, if you're up for it: I'm running active playtests and I pay for detailed feedback. If you want in or just want to hear what the game is actually going for hit me up on Discord: @katekko. Standing offer.

By the way, I sent my game to weplaytestgames.com and I already got a video of the playtest. I received so many insights to work on, that's what I'm working on right now.

A new version is online, if you wanna give a try and tell me if anything improved for you, feel free