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This was genuinely a really, really great game. The subtle worldbuilding through text logs and notes, the foreshadowing that things aren't quite what they seem, the puzzles made of having to piece together scraps of what feels like another life, one that we only see the shadow on the wall of. So many details that would have been easy to call redundant and cut - but their inclusion made the entire thing feel just so satisfying.

The interface was clunky, but that was a deliberate design choice - and the action sequences felt amazing, even if there were times when I struggled to get through. The "You Are An Idiot" page was genuinely difficult to get through - the only time I felt an unfair difficulty spike - but the feel of progressing through was awesome.

The end reveal of the story is hollow - but it works, because it's addressed in satisfying way. It was genuine poetry, that ending - especially the sudden cut to black, with little fanfare.

This was a short but sweet experience. My only wish was that I wish it was longer.