I like the structure of the game and the puzzles, but the physics made it frustrating to stack the mechs. It felt like the main character just had too much forward velocity when jumping. I think it would’ve been good to make the top of the mechs ‘sticky’ so that the player lerps towards their target when jumping.
As for the puzzles, I really enjoyed trying to figure out how to get the other mechs around the map. Giving each mech different movement capabilities was a great idea and really made me wrack my brain trying to figure out how to get to the goats