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(+1)

Thank You!
And yeah we planned on having a couple more "Mob" variants and even proper enemy Mechs which would be the "meat" of the encounters, so you would alternate between trash enemy  to dispatch fast (getting easier with upgrades) and more substantial fights or different challenges... in the end we only had time for the "potatoes" without killing our coder (that also did the amazing effects)
Happy You had fun!