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The Power of Pride Bundle 2026 — $10 PWYC Edition
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CHANGES SINCE LAST DD:

==== FISHING ====

Made the game mode a bit less difficult by increasing the distance that fish will attempt to bite the hook.

==== WIZARD DANCE ====

Fixed a bug that could cause a softlock if the player paused/unpaused multiple times quickly.

Added a gradient to the background.

Updated some cutscene sprites.

Made the tutorial look nicer.

Fixed a bug that caused one of the background elements to not appear in level 3.

==== SHOOTING GALLERY ====

Added some final artwork to the cutscenes.

==== LETTER EDITING ====

Added the ability to move up/down along the list of words with the W and S keys (although it's still a bit glitchy and I might have to add some more improvements)

Fixed a bug that could cause the player to lose the level, even if their accuracy was equal to the minimum.

==== TOWER DEFENSE ====

Tweaked some health and speed values to make the game more fair.

You can now see a weapon's radius before you place it on the ground.

Updated some sprites.

==== SHOOT-EM-UP ====

Re-did level 3.

==== JRPG ====

Animated some stuff.

"Correct" attacks (ones that the enemies are weak to) will display their damage in red.

Made the logs look a bit nicer.

Replaced some sprites in the cutscenes.

Added some sound effects.

Re-did the tutorial.

==== DRAGON RUN ====

Fixed (for hopefully the last and final time) a REALLY annoying bug that could cause the player to lose time if they pause during dialog.

The speed up potion now makes everything around the player slower, instead of making the player faster.

Added some sound effects.

Updated some sprites in the level 1 cutscene.

Updated the tutorial screens.

==== PLATFORMER ====

Made all three levels slightly less brutal by tweaking the projectile emmitters' fire rates.

==== QUICKVENTURE ====

Added a handful of new cards.

You now level up (more health + damage + defense) after every round.

==== MAP ====

Added animations to some of the icons.

Fixed a bug that could occur if the user clicked the Back button while there was an icon directly underneath it.

==== MISC ====

Added an option to change the opacity of the dialog box.

Fixed a bug that could cause the Fullscreen button in the options menu to sometimes not work.

Fixed a bug that could cause levels to unintentionally replay if the player held down the Space key during outro cutscenes.

Updated the font again.

Pressing Escape in the Doll Shelf will now immediately return you to the map.

Fixed a bug that could sometimes cause a "??? NO CUTSCENE" screen when opening the Doll Shelf.

Controls for all nine main game modes are now customizable.