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(+1)

That's some pretty neat art! The jump mechanic was simple but the level design did a good job setting up the pathes to use the mechanic. I did very briefly get stuck at the room with the pendulum right after you meet Chrono the first time. I saw the prompt for F but I think the popup was too far from the pendulum so I didn't put two and two together immediately. Maybe keeping the popup just above or at least a little closer to the pendulum and not having it disappear so quickly would've helped me at least. This is a nice and complete game though, the credits were super cute! 

(+1)

Thanks for playing, I hope you had fun! We got a lot of feedback on that part, and it would definitely be interesting to add a prompt to the door mechanism, or just make the player 'stick' to it when walking by without needing to press F (just like it is at the end of the game). Thanks for the constructive feedback, we’ll improve this for the next one!