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This was a really solid and unique dungeon game. The art direction and character designs stood out right away, and the whole spinning dungeon vibe felt very polished. I liked how the theme was worked into almost everything, from choosing attacks to defense and enemy encounters. The loading screen text and presentation also made the game feel surprisingly complete.

My main feedback is that the battles could use a little more pacing and feedback. Some attack/heal sound effects would make actions feel stronger, and the enemies could maybe be a bit tougher so the wheel choices feel more tense. Since you can manually stop the roulette, the randomness also becomes easier to control once you get the timing down. Overall though, this was a very creative and well-crafted entry. Great work!