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(+1)

This was a really tense and well-executed game. The Russian roulette setup is simple, but the pacing, sound effects, and waiting between actions made every choice feel stressful in a good way. I also liked that the other players could shoot each other and had different personalities, it made the game feel more strategic than just random luck.

My main feedback is that spinning the cylinder could maybe use some limits, since rerolling over and over can make the strategy feel a little too safe. It would also be nice to have clearer visuals for who is still alive or who is being targeted, but I understand keeping some uncertainty adds to the tension. Overall, this was clean, suspenseful, and one of the stronger roulette-style games I’ve played in the jam. Great work!

I’m glad You like it :D