Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Wow! You added a bunch of stuff to this for a week long jam game.

The start text was hard to read because the starting point moved. It would've been much easier if the words scrolled from left to right instead of the start point moving to the left constantly.

The artstyle is kind of chaotic, You're mixing 3d, Pictures and Pixel art of different pixel sizes. (Some blurry some sharp) If you're doing this on purpose and want a "chaotic ADHD" feel to the game I can vibe with it. 
I thought I'd mention it if it's not intentional and you weren't aware this could come off as "low quality" or "incoherent"
Maybe it's intentional since you also spin the background so fast to add to the chaos?

I felt like I didn't have much player agency even if I could choose the things to add and press space for each action.
I'd prefer that the player had some say in what action they're doing. 
I didn't find myself needing to understand the mechanics and I just kind of zoned out while playing because of this.

I'm not 100% sure what sort of experience you are after but depending on what exactly you're after it would affect my feedback radically.

Still an impressive game for the gamejam time limit!