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(1 edit)

Just played it, interesting concept, simple and fun!

The  one bug I noticed, that is not mentioned here yet: if player spins the shield very fast, seems that the counter loses some of the spins and doesn't count them, not sure why though... Maybe it's because the shield is not spinning, but rather blinking from one position to another, and the spin is not complete because of that...

Anyway, fun little SPINNY!