Doom-like but with a really cool reload mechanic. Timing the sliding of shells in under stress while 30-50 feral hogs charge into the trenches at you is nail-bitingly well done.
It feels like a solid shooter, with the headshot mechanics meaning pacing your shots is rewarding - though you quickly run out of ammo, turning it into a unique blend of survival horror and action.
This game really does feel like doom - backtracking, finding keys, navigating the level to progress and such. I could see this becoming a really awesome boomer shooter style of game, though the third-person camera with the pixel art billboarding feels a bit odd.
I could see a refined version of the reload system where you have more ammo available, but the reload window for sliding shells in is a little tighter - and if you fail to meet it, the shell instead falls to the ground to be picked up. With less ammo scarcity this could recreate those nail-biting stressful moments of having to reload under pressure, with minor punishment in the form of a lost attempt - one that you'd have to wait for the smoke to clear before you go to remedy by picking up your dropped casings. Or different weapons having similarly unique reload mechanics - a shotgun you have to manually click and drag to pump every shell, etc.
This could be a really fun project if expanded on, but stands well on it's own two feet as it is.
I hope armydillo gets the support back home that he needs.