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(1 edit) (+1)

I LIKE what I see and I LIKE what I hear, but I feel I have problems with gameplay:

  • I threw away my first entire batch of lives just trying to figure out the mechanics of this game.  It was my second facepalm moment while reviewing all the jam entries I could.
  • Some of the artwork between platforms and the cable line was a bit too close, so on instinct I would be trying to jump on what I though would be a landing which ended up leaving me falling to my death.  I'll admit, it got a bit frustrating.
  • I found a had a LOT of trouble trying to figure out where to go.  It was a mountain of guess work and of course wrong guesses are painfully unforgiving, notably falls to my death. :(
  • Your first checkpoint is awfully late into the game.  It may seem early, but I think a checkpoint almost immediately after starting would help players to know that checkpoints do exist.  It was 8 lives later before I even knew checkpoints existed and I was ready to throw the towel in by that point.
  • I am pleased to see there is a pause button.  Many thanks for that, **especially** with a ticking clock.

Your game mechanics, physics all the stuff, all top-notch, of course.  It is an excellent presentation.  Unfortunately, for me, it was one that was a bit too much to play.