I LIKE what I see and I LIKE what I hear, but I feel I have problems with gameplay:
- I threw away my first entire batch of lives just trying to figure out the mechanics of this game. It was my second facepalm moment while reviewing all the jam entries I could.
- Some of the artwork between platforms and the cable line was a bit too close, so on instinct I would be trying to jump on what I though would be a landing which ended up leaving me falling to my death. I'll admit, it got a bit frustrating.
- I found a had a LOT of trouble trying to figure out where to go. It was a mountain of guess work and of course wrong guesses are painfully unforgiving, notably falls to my death. :(
- Your first checkpoint is awfully late into the game. It may seem early, but I think a checkpoint almost immediately after starting would help players to know that checkpoints do exist. It was 8 lives later before I even knew checkpoints existed and I was ready to throw the towel in by that point.
- I am pleased to see there is a pause button. Many thanks for that, **especially** with a ticking clock.
Your game mechanics, physics all the stuff, all top-notch, of course. It is an excellent presentation. Unfortunately, for me, it was one that was a bit too much to play.