This is the most serious game i have yet seen in this jam. The game feels so polished. It felt genuinely scary while playing and gave jumpscares when the ship got hit. Sometimes it feels too hard to coordinate all the sides of the game though. Idk how, but rework on controls could make this game so much better. For example maybe let the player control the morse codes through mouse, trigger the panel when the cursor is at the bottom of the screen like FNAF2 mechanics.
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Thank you! My intention with the morse code being done through the spacebar was to allow the player to do it anywhere (similar to being able to close doors while in cams) instead of needing to always open up the morse code panel; however I absolutely did not communicate this to the player so I apologize!