Thanks! We appreciate the feedback!
In the future 1.1 version (planned for after the voting period of the game jam), the camera arm is being replaced with a spring system. There are also silhouettes that will show the player, enemy, weapons, and crystals behind walls.
There is a glitch with the Knight, who (without spoilers) does have a puzzle to defeat them. However, due to how weapon collision works, it is possible to make the fight faster than intended. That is planned to be fixed as well.
The Turtle fight is tricky to figure out at first! We have thought of ideas to make it a bit easier to complete. (won’t spoil that either 😅)