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(+1)

This game has a cool style! Here is my breakdown:

*Graphics

The visual style is very cool. Having models render only back-faces makes the characters look super unique, especially since the game is essentially 2-bit. It makes an outline effect that I don't think I have seen before. With that said, I feel like there could be some more visual clarity in some places, for example there is no way to tell there is a ledge without running into the collider.

*Audio

This game has no audio, but since this is for a short jam I don't think that is too big a deal.

*Design

The gameplay is a little confusing. I think I see the vision: spin wheels, get points, and until you get enough points to win spend them on invisibility to ward off enemies. The problem is, even though I really tried, I couldn't get it to work. I spun a wheel 3 times in a row like the description said, but I do not see a visual indicator of points. If the points are supposed to be added to the balance counter, mine did not go up no matter how many times or combinations I spun the wheels. I could just not be playing right, and if this is the case let me know so I can replay and rate.

Overall, I think this game is a good idea, with unique graphics, that could use some more time cooking in the oven. I still had fun though, keep it up!

Midas Dev, my gratitude upon thee for both rating and commenting on my game for this "serious" game jam.