This was a really cool and challenging game. I liked the idea of controlling a spinning top and using speed/momentum to attack enemies, and the random generation plus upgrades gave it a fun roguelike feeling. The art style was great, the music gave it a nice dreamy atmosphere, and reaching the stronger upgrade combinations felt really satisfying.
My main feedback is that the controls feel a bit floaty and hard to get used to at first. More hit feedback would help a lot, since it was not always clear how much damage I was dealing or how certain upgrades worked. The floor texture/colors could also be toned down a bit so the action is easier to read. Overall though, this is a creative and solid entry with a lot of skill expression once it clicks.