This is a really cool idea with a ton of potential. A turn-based Beyblade-style fighting game where both players lock in actions and then watch the fight play out is super creative, and I can definitely see this becoming really fun with more polish. The hit effects and particles were satisfying too, especially when attacks connected.
My main feedback is that the game needs clearer UI and instructions. The font was pretty hard to read, and it was difficult at first to understand what I had selected, how the direction input worked, and what each move would do. It would also help a lot to have CPU/online working, clearer end-of-match feedback, and previews for where actions will send you. Still, this is a very ambitious and unique entry, and I hope you keep working on it!