Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Actually an awesome puzzle platformer. The sound design for the hamster was on point - the level designs were really well done, and the art style was exceptionally polished. With more music tracks to go with this, it'd be an absolute banger of a game. The concept was executed really perfectly here.

The first few levels start off simple - teaching you mechanics - and solving them feels really good. One physics-related bug nearly ended up game run, but I managed to overcome it and continue on - my best guess is it was something to do with a race condition between spikes and teleport pipes.

Then I got to the last level.

My eyes witnessed levels of extreme bullshit I had never seen or even fathomed before. Unholy combinations of gears and cogs and platforms and pulleys. I didn't even know where to start, I just went to the bottom of the multi-floor level and started from there.

Putting that puzzle together, room by room, felt like an insurmountable challenge, but it was so well crafted that when it clicked, I suddenly knew what I was doing. I solved it first try, after considering it impossible to do.

This was a really, really well put together puzzle game with some awesome visuals and really effective design choices. The implicit tutorials teaching you certain game mechanics on the way up build to a perfect final level - my only critiques are polish related.

I don't know if it was just me, but I couldn't find an ingame pause menu - and there was no way to really tell what level you were actively on if you hadn't kept count yourself. The level complete menu also didn't say what level you'd just finished - and going in was equally blind. Maybe some kind of label that appears when a level starts could fit, or work?

Either way, that's a really nitpicky thing - because the rest of the experience is really well polished, and very fun. I liked this - this made me have to think, which is always risky given how wrinkle-free my lump of meat I call a brain is.