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(+1)

lots of questions, feel free to keep answers secret:

1. The "island" looks quite large. maybe new zealand or austrialia in size (or maybe it's more like puerto rico sized? But geography looks too varied). Curious of the backstory to it if you can summarize at a high level (Is it known but abandoned, cursed a-la bermuda triangle, or hidden by magic/science stuff?
2. Is there a clear M/S interaction path?
3. Are you planning different endings based on choices/events/gameplay?
4. Any NTR stuff?
5. Any random elements that significantly effect gameplay and endings (like bodyguard wasteland) or is it more possible/plausible to go down a defined route with random elements mostly just adding variation to gameplay slightly?

(+1)

1. The island is not that big, but it has some depth to it.

2. Yes

3. Yes

4. To some extent, depends on the player

5.No, the player has lots of control