Hi All!
Here it is ... first progress. Today I designed lounge and block mechanics and connected them to "A" and "B" buttons. Do you think B for block sounds more intuitive? 🤔 Lounge and block are designed as custom scripts for reusability.
These 2 actions are connected to the player with simple state checker. So:
0 - for Idle
1 - for attack/lounge
2 - for block


Right now it looks in a game like this:

Do you like it? Let me know 😊