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Hi All! 

Here it is ... first progress. Today I designed lounge and block mechanics and connected them to "A" and "B" buttons. Do you think B for block sounds more intuitive? 🤔 Lounge and block are designed as custom scripts for reusability.

These 2 actions are connected to the player with simple state checker. So:

0 - for Idle

1 - for attack/lounge

2 - for block



Right now it looks in a game like this:


Do you like it? Let me know 😊