It's chill. It's a fun theme. You explore the map until you have collected enough, and you can move on to the next area. The point requirements are probably about twice as long as they should be, unless some more mechanics are added. Maybe some enemies, a combo timer, or blue coins like Mario. The ant tunnels where difficult to navigate, but I think that's more a texture thing than anything, but more unique models in the tunnels could also help.