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(+1)

This is a cool idea, I think in execution can be improved however. Firstly, I wasn't able to make the wheel go any faster, despite trying a few different techniques - switching rapidly between left and right, doing full 360s etc. 

Also would be cool if the timer was bigger, took me a while to notice it in the top right corner. Otherwise a decent foundation to build from!

I’ll try doing a better tutorial, and i should have explained there is a bit of a time where you can’t boost when starting to turn because i wanted to prevent just mashing directions so that the player has to tumble