Hey this seems very cool! I bought this so my composer could use it as a mastering tool on midi files (defining synths and importing samples) for a game I'm making, but he doesn't have a playdate, so I had him working through the simulator, and this doesn't appear to work in the simulator. Is that intentional, or is there a way to get it running in there? (Also, what happens if you load in a midi file that is longer than 2.67 minutes?) Thanks!
Thanks for the purchase. I believe the binary file for the simulator and the Playdate is different. Is your composer on a PC or Mac? I am on PC and I can send you the PocketBM package inside my simulator's folder but I am not sure if that works. There is a limitation of PocketBM's internal buffer size so if the buffer is filled, the rest of the data will be ignored.