Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This game is super addicting! Here is my breakdown:

*Graphics

The graphics look really nice! The Juniper model is funny, and the strut animation looks good. The enemies also look good, although sometimes they glitch out and the textures render as a solid color. I do wish there was a visual indicator that a fidget spinner has spawned though.

*Audio

The music is goofy, but it works well. The sfx are satisfying, no complaints there. I am glad that the game has sound settings, not many jam games have that!

*Design

This game is a Megabonk clone, but that isn't necessarily a bad thing. We talked about a few changes that could improve the game, and they are as follows. Spinners should heal you to max. Magnets should pick up everything. Enemy spawn rates should scale properly, past 30 minutes me and other people have noticed that it feels like enemies do not really spawn that much anymore. Spinners should scale how much exp they give, so late game they still have a purpose. Other than those I can't think of anything else.

Overall i enjoyed this game a lot and can pleasantly say it captured the addicting essence of Megabonk.