Platformers are my favorite genre so I was really excited to play this! And you guys have a cool start!
I really liked the world building you managed to achieve in just one week. I got stuck on the screen in the image, I managed to drop the chain, but I'm not sure what this does and everything just feels walled off. I really wish I knew how to get past this, because the other areas from the screenshots look really interesting! Probably some sort of visual queue to indicate what should happen here would help a ton.
I noticed there's generous coyote time which I appreciate, however there wasn't any input buffering on the jump that I could notice. Would recommend that as well as it's a pretty similar implementation! I also noticed that if I held an input while I died and then respawned, I wouldn't move in that direction. But when I released I would jolt in that direction briefly.
I'm also not a huge fan of the mixels.
But those things aside, I had a great time and really wish I knew how to continue so I could try the rest of the game!
