Hi, thank you so much!
- That brown thing is actually a sign. From the pixel art alone is kinda hard to tell xD, thankfully, you can edit every sprite of the game. To enter the cave you must actually go this way:

- Basically if you approach an enemy and touch it, means you hit first and they lose a square, if enemies touch you first, you lose health first.
From that contact, a turn based real time combat begins: the squares are the health of the enemy and also how many times it can hit you before dying.
and thats basically it.
if you wanna go further:
- enemies health is also how powerful they are (how much they’ll damage you per turn), and that’s:
>their life/3- so enemies with 1, 2 or 3 health will deal 1 damage per turn
- enemies with 4, 5 or 6 health will deal 2 damage per turn
- and enemies with 7, 8 damage will deal 3 damage per turn
- finally: you can hit an enemy from the back, skipping their next turn (which instantly kills rats, cause they only have 1 turn). To do it, just look the way they’re moving, and hit them from the oposite side.
Final tip: click “open studio” to mess around with the tutorial inside TRS editor! Have fun!