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I really didn't expect to find a fnaf style game with the prompt we got, but I'm surprised you managed to make it fit!! I liked the ambience from the audio and the pipe sounds, and think that the spotlight definitely added to the visuals (even if it maybe coulda been darker around the spotlight to make it scarier heheh). I also thought that it was a nice challenge to go from turning the pipe to checking the camera, to then quicky shining the light on the door if the hare was close [:


After trying to speedrun the game (from your post on a thread heheh), I realized that I could keep turning the wrench while looking at the door (which I assumed was intended since I think the wrench sound got quieter?). Abusing this unfortunately broke the immersion a little bit, and made looking at anything else than the door redundant. I'd highly suggest to take that feature out to make the gameplay feel more intense :b


I enjoyed playing the game tho, and it was a really creative way of interpreting the theme!

(+1)

Thanks for playing my game :D

Also the wrench turning when you're not looking at it is an unfortunate bug I wasn't aware of until people played it during voting period lol (T~T)