we had considered a deadlock ui. Fun fact, with the game as it is now, we have deduced that in any step that no bunnies move can actually be immediately classified as a deadlock, so no need to wait!
We didn’t go ahead with it because through playtesting with various people we found it was pretty obvious for most that a deadlock was not a solution. Playtesting did a lot, we had many outstanding issues that we saw through playtesting.
Sound effects were planned! We had to submit an hour early, and just ran out of time. I agree it would have added a lot.
Thanks a lot for the compliment that this silly idea can turn into a real fully featured game!