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(+2)

I can make the spin happen pretty well, though it probably would have felt better on a controller. The actual gameplay is rather difficult, just because falling off is so easy. For some reason holding X just kills you.

Overall nice job making this in PICO-8, it's pretty impressing and the collisions feel good, but the stages themselves feel like a pain to navigate. I'm impressed by the concept, movement, and collisions, but I didn't enjoy finding the other tops over and over and bashing against them all that rewarding.

Thank you, I appreciate the feedback! Holding X was definitely a debug feature I forgot to remove.