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(+1)

Super jucy game! 

Did you use the 3D tile map (I forgot what it's called) to build the world?

(1 edit) (+1)

We really wanted to make it juicy - I'm glad you liked it!! And yeah we used the Gridmap3D node in Godot for building the stages! (and for the grass we placed "placeholder grass" in the gridmap, that is replaced with the cuttable grass objects when the game loads) [: