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This one was a really effective horror story! Starting with the more subtle horror of having to do as the corrupt soldiers say, before things shift to a more supernatural horror - Jorge getting caught up in the karmic justice delivered to Damasceno, and not really being able to make heads or tails of the symbolic events of the night. 

I also really want to commend both the CGs and the backgrounds - the CGs are absolutely beautiful and help set the scene well, but the backgrounds do a fantastic job of making the setting of the Forensic Medical Institute feel real and accompanying the story.  The sprites are also quite expressive, but I'll admit that they felt a bit too static for my liking - with each sprite only having two expressions, and characters feeling quite static.

Speaking of, it does feel like the characters took somewhat of a backseat here - while Jorge and Michelle are the main characters here, and make for the framing device, the story of the autopsy and all that surrounds it doesn't really feel like their story - it feels like it could have happened to just about anyone, and they were just there by coincidence. Them being observers to the supernatural occurrences isn't necessarily bad, but I do feel as though we're missing some kind of unique perspective that would make this uniquely 'their' story. 

There's also the matter of the rapidly-shifting textboxes and the somewhat lackluster soundscape, but those have been raised in other reviews, so I won't linger on them for too long.

In spite of that, I do think that this is quite the interesting game - on top of the effective horror sequences, it tells a story about a time period that is both underexplored and fascinating, and I did enjoy the framing device of the two characters reminiscing from long in the future - the karmic justice of the past mirroring the hope for future real justice after the shift in rule.