The game was so much fun! Just one tiny thing—sometimes while I was shooting coins, I’d level up and a skill would instantly get selected before I could even see the choices..
Also, I’m really curious about how you managed and rendered so many objects on the screen at once
Viewing post in Spinball Survival jam comments
Oh that's easy, I managed it by praying and barely testing ... no but for real, Godot was suprisingly chill with the amount of projectiles added! It slows down on low performance-devices like mobile with a lot of coins and spikes, but otherwise works.
And the selection was mentioned to me from a mobile tester as well, unfortunately I didn't have the time to add an Input Buffer of some kind, sorry about that!