Had a fun time with this game! The basic mechanic actually handled really quite well IMO. I do think you needed to be more explicit about the wall jump and roll mechanics since I was such on the second screen for a while until I figured out you can just kinda click to chain wall jumps, though it also control relative well once I'd figured that out. The rolling was also a bit hazy to understand, but I did eventually figure out that you basically just needed to spin dash into the tile in front of the hole.
I will say -- you really have a knack for level design! Super inventive with fresh concepts on each screen.
Super solid concept and great basic implementation -- with some further refinement and UX adjustment, I can absolutely see this becoming the next Jump King 📦🎂