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Wow! I had envisioned something like this while making my bay blade game but couldn't pull it off lol. Awesome work! I have noticed that in some playthroughs, when colliding the game freezes for a few seconds. That happened to me too, Idk how you wanna tackle the problem but I simply removed the hit freeze.  Still a very amazing addition to the jam!

Glad you enjoyed it! I think the stuttering is because godot only compiles particles the first time they are used, and I added some sparks to collisions. I probably shouldve added some sort of manual shader comp in a loading screen, but it completely slipped my mind lol.