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(+1)

Some fun variations on the core idea. A few pieces of feedback and polish:

  • Biggest complaint: I am pretty sure I lost at least one of those rounds due to a hit detection issue. Maybe both. It seems like when the characters are overlapping, you might get the wrong one "hit" when you click.
  • I got the same game 4 times, with some of those being back-to-back. I think it'd be good to fudge the random wheel so this doesn't happen.
  • I'd love some more worldbuilding here! A simple concept like this can really shine if there's some progression outside of the points. What kinda world has a sniper game show? What led to this being normalized enough that it's presumably televised? This could be a way to make the game feel a lot deeper without adding additional gameplay.