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This was a really cool and unique movement game. The chain/ball mechanic is creative, and once I started getting used to it, catching the ball midair and chaining throws together felt really satisfying. I also liked the cute visual style, especially the ghost character, and I could definitely see this turning into something bigger with more levels.

My main feedback is that the controls are pretty difficult at first, and the ball can feel a bit too small or unforgiving to grab consistently. A bigger hitbox, clearer feedback when you catch it, a velocity indicator, and more sound effects or music would help a lot. Still, the core idea is really strong and has a ton of potential. Great work!