This was a really unique puzzle game with a strong liminal/Portal-like vibe. I liked the idea of rotating the room to solve puzzles, and the environments, voice lines, and overall dreamlike atmosphere made it feel very memorable. The mechanics were introduced pretty naturally, and I could see the concept being expanded into something really cool.
My main feedback is that the controls and physics felt a bit finicky at times. Sometimes Q and E didn’t rotate the room right away, and some object/button interactions took a few tries to work properly. The red and green visuals were also a bit harsh on the eyes, and some background music or clearer rotation feedback would help a lot. Still, this was a creative and interesting entry with a really cool atmosphere.